Inside Asian Gaming

IAG NOV 2019年11月 亞博匯 135 自 「澳門休閒科技展」(MGS)於2013年創辦以來( 該展前稱為「澳門娛樂展」), 其MGS高峰論壇已 成為本地博彩業界享有盛名的資訊平台,匯聚不 少澳門及亞洲業界權威和專業人士,分析行業重 要議題。 近年,澳門博彩監察協調局局長陳達夫、美高梅中國控股聯席 董事長兼執行董事何超瓊、金沙中國執行董事兼總裁王英偉博士等 先後成為高峰論壇嘉賓。此外,論壇另一大獨特之處是成功邀請澳 門博彩中介人巨頭分享真知灼見,包括太陽城集團的周焯華、德晉 集團的陳榮煉、鉅星集團的彭岳熙及大衛集團的王瑞欣。 今年,高峰論壇的演講者包括日本綜合度假村行業之領導,如 政府官員。該行業正蓬勃發展,日本預計將於2020年公佈首三個綜 合假度村(IR)選址。 S ince the launch of MGS Entertainment Show – originally known as Macao Gaming Show – in 2013, the associated MGS Summit has built a reputation as a key information platform for the local gaming industry, bringing together some of Macau and Asia’s biggest names and brightest minds to analyze important industry issues. Recent years have seen the likes of DICJ Director Paulo Martins Chan, MGM China Co-Chairperson and Executive Director Pansy Ho, and Sands China Executive Director and President Dr Wilfred Wong take the stage. MGS Summit has also boasted a unique ability to attract the heads of Macau’s biggest junkets – Suncity Group’s Alvin Chau, Tak Chun’s Levo Chan, Meg-Star Group’s Thomas Pang and David Group’s Weena Sae-Kee among others. This year, the line-up of speakers will include leaders of Japan’s burgeoning IR industry, including government officials, ahead of the expected selection of the country’s first three integrated resorts in 2020. “This year we will continue to invite these speakers to share their opinions regarding some of the potential ‘hot spots’ for their IR development locations in which MGS由澳門娛樂設備廠商會主辦,其會長陳捷表示,「今年我們 將繼續邀請這些演講者,分享他們對部分日本IR項目潛在選址的意 見,我們認為日本IR行業將持續是全球關注的議題。」 陳捷亦指出高峰論壇其他焦點包括「如何最大限度地利用獨有 的資源優勢參與大灣區和『一帶一路』發展」。 高峰論壇首日早上,即2019年11月12日(星期二),將進行多場 討論環節,主題圍繞大灣區發展,下午焦點則是日本。接下來的議題 將分別是澳門經濟多元化、電子博彩設備的未來發展方向、行業創 新及電子競技。 今年MGS與新浪遊戲合辦「數字遊戲產業高峰論壇」,與MGS高 峰論壇一連三天同期舉行,其中電子競技將是「數字遊戲產業高峰 論壇」第二天的重點。 陳捷表示,數字遊戲產業高峰論壇「旨在為博彩業及電子競技 業構建一個專業權威的交流平台」。 we believe IRs in Japan will continue to be a main focus globally,” said Jay Chun, Chairman of MGS organizer, the Macau Gaming Equipment Manufacturers Association. Chun also pointed to a focus on topics about “how to maximize unique resource advantages and participate in the Greater Bay Area (GBA) and ‘Belt and Road’ development.” The Greater Bay Area is currently scheduled to be the primary point of discussion across multiple panels on the morning of MGS Summit Day 1, Tuesday 12 November 2019, with Japan to follow in the afternoon. Topics for the following days include the diversification of Macau’s economy, future direction of Electronic Gaming Machines, industry innovations and eSports. Discussion of eSports will form the crux of Day 2 of the Global Digital Entertainment Summit, co-organized by MGS and Sina Games Channel, which is set to run concurrently with MGS Summit across all three days. The Global Digital Entertainment Summit “aims to create a professional and authoritative communication platform for both gaming and e-sports industries,” according to Chun. 業界盛事

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