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Light & Wonder sets new US$2 billion Adjusted EBITDA target for 2028

Ben Blaschke by Ben Blaschke
Wed 21 May 2025 at 05:31
Light & Wonder sets new US$2 billion Adjusted EBITDA target for 2028
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Global gaming giant Light & Wonder has told investors it is targeting to achieve consolidated Adjusted EBITDA of US$2 billion in 2028, upping the ante even further from its previously announced US$1.4 billion target for this year.

The ambitious objective formed part of an Investor Day Presentation in which the company outlined its progress in achieving existing goals and provided some insight into how it envisions further growth in the years ahead.

The new 2028 target relies on achieving 400 bps market share gains in the North American premium install base and global game sales and sees earnings per share doubling from US$5.27 in 2024 to US$10.55.

Light & Wonder said it plans to expand gaming market share through optimized business operations, leverage its hardware and content into the charitable gaming segment following the acquisition of Grover Gaming, leveraging the SciPlay engine across existing games and focusing resources on high margin content business in iGaming.

Light & Wonder earlier this month reiterated its confidence in achieving its US$1.4 billion Adjusted EBITDA target, even as Q1 EBITDA fell short at US$311 million. IAG understands that the primary threat to the target is seen as the impact of US tariffs on the global supply chain.

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Ben Blaschke

Ben Blaschke

A former sports journalist in Sydney, Australia, Ben has been Managing Editor of Inside Asian Gaming since early 2016. He played a leading role in developing and launching IAG Breakfast Briefing in April 2017 and oversees as well as being a key contributor to all of IAG’s editorial pursuits.

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