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Studio City hosts League of Legends Masters Series Spring Final eSports event

Ben Blaschke by Ben Blaschke
Mon 23 Apr 2018 at 22:42
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Melco Resorts & Entertainment hosted the 2018 League of Legends Master Series (LMS) Spring Final at Studio City on Sunday, with an audience of 2,000 packing into the Studio City Event Center as it was transformed into a purpose-built eSports arena.

The event was held in partnership with internet platform provider Garena and marked the first time the LMS Spring Final has taken place in Macau. It represented the largest eSports event to be held in Macau this year.

“We are always looking for fresh ideas to diversify the entertainment experience offered to our guests,” said Studio City Property President Geoff Andres.

“In recent years, we have kept a close track of the increasing demand in Asia for new and unique tech-based entertainment, where eSports is now a fast-growing and major segment. We are excited by this partnership with Garena to bring the Legends Master Series Spring Final to Macau for the first time, where the event has raised the bar for destination sporting events in Cotai.

“In the mid-term, we look forward to further introducing highly innovative entertainment events to our customers in Macau as well as to tourists from around the region.”

Ben Lee, LMS eSports Manager of Garena, said, “League of Legends Master Series (LMS) is the highest level professional eSports tournament of the largest scale in Taiwan, Hong Kong and Macau, though the past Spring and Summer finals were held only in Taiwan.

“We are grateful for the support offered from Studio City, allowing us to bring eSports closer to Macau’s enthusiasts. We hope the audience enjoyed the first-hand experience of the event; feeling the power and energy of eSports through the dynamic interactions between opposing teams.

“We look forward to the future development of eSports in Macau, as players continue to participate and pursue dreams to shine on the world stage.”

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Ben Blaschke

Ben Blaschke

A former sports journalist in Sydney, Australia, Ben has been Managing Editor of Inside Asian Gaming since early 2016. He played a leading role in developing and launching IAG Breakfast Briefing in April 2017 and oversees as well as being a key contributor to all of IAG’s editorial pursuits.

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