• Subscribe
  • Magazines
  • About
  • Contact
  • Advertise
Friday 31 October 2025
  • zh-hant 中文
  • ja 日本語
  • en English
IAG
Advertisement
  • Newsfeed
  • Mag Articles
  • Video
  • Opinion
  • Tags
  • Regional
    • Africa
    • Australia
    • Cambodia
    • China
    • CNMI
    • Europe
    • Hong Kong
    • India
    • Japan
    • Laos
    • Latin America
    • Malaysia
    • Macau
    • Nepal
    • New Zealand
    • North America
    • North Korea
    • Philippines
    • Russia
    • Singapore
    • South Korea
    • Sri Lanka
    • Thailand
    • UAE
    • Vietnam
  • Events
  • Contributors
  • SUBSCRIBE FREE
No Result
View All Result
IAG
  • Newsfeed
  • Mag Articles
  • Video
  • Opinion
  • Tags
  • Regional
    • Africa
    • Australia
    • Cambodia
    • China
    • CNMI
    • Europe
    • Hong Kong
    • India
    • Japan
    • Laos
    • Latin America
    • Malaysia
    • Macau
    • Nepal
    • New Zealand
    • North America
    • North Korea
    • Philippines
    • Russia
    • Singapore
    • South Korea
    • Sri Lanka
    • Thailand
    • UAE
    • Vietnam
  • Events
  • Contributors
  • SUBSCRIBE FREE
No Result
View All Result
IAG
No Result
View All Result

Soft Sell

Newsdesk by Newsdesk
Wed 18 Feb 2009 at 16:00
netizens
Print Friendly, PDF & Email

Numbers Game

Asia has millions of gamers

One of the great appeals of the soft gaming model, especially in Asia, is the sheer size of the market. There are tens of millions of young people with increasing levels of disposable income. CryptoLogic’s Shailesh Naik reckons there are 100 million people in Asia alone with access to either a PC, an Internet enabled mobile phone or both.

In July Taiwan’s GigaMedia, which already operates Everest Poker, one of the most commercially successful online poker rooms in the world in revenue terms, announced it had acquired an exclusive three-year licence for Web distribution in China of Electronic Arts Inc’s basketball game NBA STREET Online. ‘NBA’ is consistently the most searched sports term on Baidu.com, the top search engine in China.

Social networking

In China one of the potential ways of contacting these young consumers is Tencent QQ. This instant messaging and networking site, with its winking cartoon penguin icon, is little known outside China, as its platform program is only available for download domestically.

Yet for its third quarter results in 2008, Tencent QQ’s Hong Kong-listed parent Tencent Holdings, claimed the total number of Instant Messaging (IM) user accounts registered within China amounted to a mind boggling 856.2 million, though the number of active IM accounts were a more modest but still huge 355.1 million. Tencent claimed the number of peak simultaneous online user accounts for IM services amounted to 45.3 million, a growth of 7.9% quarter on quarter.

More significant from the perspective of online gaming service providers, is the number of peak simultaneous users of QQ Game portal playing mini casual games. This stood at 4.4 million, the equivalent of almost the entire population of Singapore, and represented an 11.2% growth quarter on quarter. The company said the total number of people paying subscriptions for Internet Value Added Services was 30.3 million, an increase of 16.1% quarter on quarter. Total sign ups for Mobile Value Added Services were 14.8 million, an increase of 10.4% quarter on quarter.

RelatedPosts

Hong Kong Jockey Club to resume Mark Six lottery from 24 September

Leisure & Resorts World Corp launches first licensed online bingo product into Philippines

Fri 4 Feb 2022 at 06:56
MAD5: Time to unwind at Kam Pek Bar – or online

IGT, APE named Gold Sponsors of online/offline Macau After Dark at Kam Pek Bar

Thu 9 Jul 2020 at 03:42
Australia’s GBA opportunity praised as AustCham Macau holds first online-offline event

Australia’s GBA opportunity praised as AustCham Macau holds first online-offline event

Thu 25 Jun 2020 at 04:11
Metro Manila

Non-compliant Chinese POGO workers to be deported under new Philippines inter-agency agreement

Thu 11 Jul 2019 at 13:36
Load More
Page 11 of 13
Prev1...10111213Next
Tags: Online
Share4Share1
Newsdesk

Newsdesk

The IAG Newsdesk team comprises some of the most experienced journalists in the Asian gaming industry. Offering a broad range of expertise, their decades of combined know-how spans multiple countries across a variety of topics.

Current Issue

Editorial – Is PAGCOR addicted to online gambling?

Editorial – Is PAGCOR addicted to online gambling?

by Ben Blaschke
Tue 30 Sep 2025 at 19:13

It was with an undoubted sense of pride that Philippine gaming regulator PAGCOR announced in August that licensed electronic games...

Fighting back

Fighting back

by Ben Blaschke
Tue 30 Sep 2025 at 18:58

Asia’s foreigner-only casinos, specifically those located in South Korea and Vietnam, were born with a natural disadvantage – one that...

Promo costs: Market share or margin?

Promo costs: Market share or margin?

by David Bonnet
Tue 30 Sep 2025 at 18:11

Former Macau gaming executive David Bonnet takes a closer look at promo delivery across the Asian gaming industry and the...

IAG EXPO 2025: A show like no other

IAG EXPO 2025: A show like no other

by Ben Blaschke
Tue 30 Sep 2025 at 17:22

Inside Asian Gaming takes a look back at IAG EXPO, which continued the tradition of excellence established in recent years...

Evolution Asia
Dolby banner
Aristocrat banner
GLI
Nustar
SABA
Mindslot
Solaire
Hann
Tecnet
NWR
568Win

Related Posts

Fighting back

Fighting back

by Ben Blaschke
Tue 30 Sep 2025 at 18:58

Asia’s foreigner-only casinos, specifically those located in South Korea and Vietnam, were born with a natural disadvantage – one that was only exacerbated during the COVID-19 pandemic. But recent performance suggests these industry outliers are fighting back, carving out a...

Downward spiral

Downward spiral

by Pierce Chan
Tue 30 Sep 2025 at 15:05

Macau’s gross gaming revenues have risen steadily amid gradual economic recovery, yet the real estate market has suffered sustained declines in both value and transaction volumes. What’s behind this disparity? Data from Macau’s Financial Services Bureau for the first half...

10 Years Ago – A Rough Ride on the Silk Road

10 Years Ago – A Rough Ride on the Silk Road

by Ben Blaschke
Tue 30 Sep 2025 at 13:32

In this regular feature in IAG to celebrate 20 years covering the Asian gaming and leisure industry, we look back at our cover story from exactly 10 years ago, “A Rough Ride on the Silk Road”, to rediscover what was...

Asia market roundup

Asia market roundup

by Ben Blaschke
Thu 28 Aug 2025 at 12:26

Inside Asian Gaming takes a deep dive into the state of Asia-Pacific’s key gaming markets: who’s hot, who’s not and where will the surprises come from in the near-term? The pandemic years are now a distant memory, and the Asia-Pacific...

Your browser does not support the video tag.


IAG

© 2005-2025
Inside Asian Gaming.
All rights reserved.

  • SUBSCRIBE FREE
  • NEWSFEED
  • MAG ARTICLES
  • VIDEO
  • OPINION
  • TAGS
  • REGIONAL
  • EVENTS
  • CONSULTING
  • CONTRIBUTORS
  • MAGAZINES
  • ABOUT
  • CONTACT
  • ADVERTISE

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

No Result
View All Result
  • Subscribe
  • Newsfeed
  • Mag Articles
  • Video
  • Opinion
  • Tags
  • Regional
  • Events
  • Contributors
  • Magazines
  • Advertise
  • Contact
  • About
  • Home for G2E Asia

© 2005-2025
Inside Asian Gaming.
All rights reserved.

  • English