Japanese entertainment giant Konami Holdings Corp saw revenue in its Gaming and Systems segment fall 4.9% to ¥20.7 billion (US$189.2 million) in the three months to 31 December 2017, down from ¥21.7 billion 12 months earlier.
The result led to a slight fall in segment profit, down from ¥2.9 billion to ¥2.7 billion (US$24.7 million), with the company downgrading its FY18 profit expectation from ¥5.5 billion to ¥4.5 billion (US$4.1 million).
Konami didn’t specify the reasons for the segment’s decline, although it outlined the company’s primary achievements in the three months to 31 December, which included providing an enhanced lineup of its Concerto series in North America, installing casino management system Synkros in cruise ships and casinos in North America and announcing new products at G2E in Las Vegas in October, including skill-based slot machine “Beat Square”, multi-station “Crystal Cyclone” and large format slot machine “Concerto Opus.”
Company-wide, revenue grew 9.0% to ¥178.7 billion (US$1.63 billion), with profit up 30.2% to ¥38.5 billion (US$351.9 million) – boosted by strong growth in the Digital Entertainment and Amusement segments.
Konami said it has revised upwards its expected dividend for FY18 from ¥30 to ¥35.